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WHO I AM

I am a designer who loves a good story

I am an enthusiastic product designer currently living in London with a lot of passion for user interaction that improves user’s everyday life.

One of my missions is to find better ways to improve collaboration and workflow between designers and the rest of the teams. Design Systems helps us to find that consistency towards the product. I am always open to exploring new approaches, find new tools/plugins and new ideas.

My journey initially started with a bachelor’s degree in Advertising. I discovered the power of impacting users life through digital products, which led me today to be a designer. I dig into designing, technology, acting, traveling, volley & dancing.

There is still so much to learn. And that’s a good thing. Always hungry for new challenges and innovations.

WHAT I DO

Skills I am proud of and I keep improving

UI Designer

Passion for detail to design across all screens. Through a UI Library I can design sketches quickly and explore consistency problems with peers and stakeholders.

Tools I use:

UX Designer

Helping analyze the scenarios to extract the persona’s needs. Break down complex questions to transform them into user journeys, wireframes so we can explore and find the best solution. Accessibility and iteration are my two keys.

Tools I use:

Motion Graphics

Firmly believe microinteractions can create a bond between your product and your users. We can have the ability to create details with purpose and make the experience delightful.

Tools I use:

Passionate

Willingness to learn, to know more about UX Trends and push myself to experiences new adventures that teach me and inspires me to be better personally and professionally.

Collaboration

I believed working in a cross-functional team help us to focus on building for what is needed following methods like Agile. As a team, it let us achieve better business results in a shorter time and manage better design tasks.

Tools I use:

Design Studio

A way to generate many ideas and solutions to a problem quickly through sketching, iteration, and critique.  This methodology helps us to develop a human-centered solution. The goal is to end up with a simple solution that is perceived to be complex.

Case Study

Feel free to check my dribbble acount

Portfolio

Some case studies I enjoyed working on

Job-sharing for Doctors | DoppelDoc

Doppeldoc is a service that helps doctors to find a job-sharing partner through a registration form. The main location of this service is on Switzerland and the languages required for the responsive website was German, as the main language, and English as a second language.

The main area I will focus on this case study will be the registration form.

Case Study

Educational AR app for a Museum | HSM

Archimedes Digital is a small startup that believes in the idea of building a software that connects us with our shared traditions and cultures. I love challenges and when I had the chance to work in an AR app for the Harvard Semitic Museum (HSM) I couldn’t say no.

Case Study

Covering Design Principles in a UX Workshop

As designers, we know that critiques are crucial to the design process to have a better guidance in design critiques. We decided we were on a mission to define our design principles in order to have the vision to gauge design decisions.

Case Study

Design Systems | UI Library

Since Sketch release Sketch Libraries is being a life-changing for a lot of designers that works towards creating a design system for their products.

Case Study

DRIBBBLE

Feel free to check my dribbble acount

Dribbble